Sorry that I could not speak Japanese so I describe my question in English here.
- OPTPiX Sprite Studio: Version 7.0.4- SS6 Unified Player: Ver.2.1.11- Unity: 2020.3.38f1- Import Mode: Convert To Unity-Native
If we import sspj to Unity via Unity-Native mode multiple times, and changed the frames of animation between each import, then the imported animation clip could not update correctly.
Details has been added to Github issue.
https://github.com/SpriteStudio/SS6PlayerForUnity/issues/94
Thank you,
JustusPan
678 質問
754 回答
576 コメント
450 ユーザー