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(870 ポイント) Q&A

Sorry that I could not speak Japanese so I describe my question in English here.

-   OPTPiX Sprite Studio: Version 7.0.4

-   SS6 Unified Player: Ver.2.1.11

-   Unity: 2020.3.38f1

- Import Mode: Convert To Unity-Native

This is a follow-up question after the fix of this issue:

https://spritestudio.jp/community/index.php?qa=1828&qa_1=solved-how-to-preview-spriterenderer-in-unity-editor-mode

Now we could see a default frame in editor, but the default one is not the `Setup` animation.

I added detailed information in github issue:

https://github.com/SpriteStudio/SS6PlayerForUnity/issues/93

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回答 2

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(3.1k ポイント)
This is OPTPiX techinical support.

Sorry for the inconvenience.
The developers have drawn up a message, please see GitHub.
0 支持
(4.9k ポイント)
Thanks for your report.

I have updated version that resolves this issue to the "develop" branch on GitHub.

https://github.com/SpriteStudio/SS6PlayerForUnity

For more information, please refer to here.

https://github.com/SpriteStudio/SS6PlayerForUnity/issues/93

Best Regards,
(870 ポイント)
Hello,

V2.1.19 seems not work correctly for an imported sspj.

details have been added here.

https://github.com/SpriteStudio/SS6PlayerForUnity/issues/93
...