Mac Mojave
Spritestudio 6.3.1
SpriteStudio 6 Player for Unity 1.1.19
特定のアニメーションファイルを読み込む時にUnityで以下のエラーログが出ます。
このファイルは以前は読み込めていたため、編集時のなんらかの操作がエラーの原因になっていると思いますが、特定できません。このアニメーションファイルをプロジェクトから取り除くと正常に読み込めるようになります。
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
System.Collections.Generic.List`1[T].set_Item (System.Int32 index, T value) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
LibraryEditor_SpriteStudio6+Import+SSAE.Parse (LibraryEditor_SpriteStudio6+Import+Setting& setting, System.String nameFile, LibraryEditor_SpriteStudio6+Import+SSPJ+Information informationSSPJ) (at Assets/SpriteStudio6/Editor/Import/SSAE.cs:228)
LibraryEditor_SpriteStudio6+Import.Exec (LibraryEditor_SpriteStudio6+Import+Setting& setting, System.String nameInputFullPathSSPJ, System.String nameOutputAssetFolderBase, System.Boolean flagDisplayProgressBar) (at Assets/SpriteStudio6/Editor/LibraryEditor_SpriteStudio6.cs:114)
MenuItem_SpriteStudio6_ImportProject.OnGUI () (at Assets/SpriteStudio6/Editor/Tools/Importer.cs:157)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <d7ac571ca2d04b2f981d0d886fa067cf>:0)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
UnityEditor.HostView.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:129)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401)
UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511)
UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307)
UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:176)
UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245)
UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)